I wou开发者_Python百科ld like to be able to cancel delayed selectors individually. I can do his with [NSObject cancelPreviousPerformRequestsWithTarget...] but need all the method parameters to do this
I\'ve got a fade out animation using ENTER_FRAME. I want the fade out to start after 2-3 seconds. How can I create this delay?
Is there anything to consider when using XmlDocument function in unity3d? I\'m having this weird problem: When the function which uses XmlDocument is called from Awake() or OnGUI() the document is edi
Let\'s say I have a Label on my page. In PageLoad() it\'s Text parameter is set to \"This is my first text\".
There is a JavaScript function, of which I have zero control of the code, which calls a function that I wrote.My function uses DOM to generate an iFrame, defines it\'s src and then appends it to anoth
I have a table with a field:: ts TIMESTAMP DEFAULT CURRENT_TIMESTAMP开发者_如何学Go My question is, if I use delayed insert on this table, will the timestamp be the time when the request is queued or
Which of theses scenarios would be faster? Scenario 1: foreach (var file in directory.GetFiles()) { if开发者_StackOverflow社区 (file.Extension.ToLower() != \".txt\" &&
I\'m having an issue with Reporting Services. Whenever I start the application, loading of the report list and going through folders takes a lot of time (sometimes more than 10 mins), also goes for en
class Child; class Parent { public: void (*funcPointer)(); void (*funcPointer2)(Parent* _this); void (Child::*funcPointer3)();
I have to input several hundred cells into an excel sheet from a C# program.Each time I set a cell or a range, excel slowly responds... presumably updating various o开发者_运维百科utputs between each