How can I write a function that determines whether it\'s table argument is a true array? isArray({1, 2, 4, 8, 16}) -> true
I am wanting to convert a 2d lua table into a string, then after converting it to a string convert it back into a table using that newly created string. It seems as if this process is called serializa
I am trying to store different functions开发者_JAVA百科 in a table, but somehow it won\'t work the way I thought it would. Here is my \'code\'
I have a Multidimensional table in Lua but I can\'t seem to create it to be able to use in Lua? Table items ::= {
How woul开发者_如何学JAVAd I go about completely wiping or resetting a table in Lua. I want to make it into a blank table in the end.You iterate over the keys and make them nil.
I am calling an API function in the Lord of the Rings Online (LOTRO) Beta Lua scripting feature.The API开发者_运维知识库 method returns a \"type\" called ClassAttributes that will be on of the given C
I have a table which contains 4 values. For example: 2 4 1 3 I use a function to step through the table looking for, lets say the number 1 by using pairs and to get the position of it in the table
I have a table which contains 4 values. For example: 2 4 1 3 I use a function to step through the table looking for, lets say the number 1 by using pairs and to get the position of it in the table
I\'m confused by behavior I\'m seeing 开发者_如何学Gowhen I use luaxml to parse an XML string.The Lua doc states that calling print() on a table variable as such:
I\'ve implemented my own class system and I\'m having trouble with __tostring; I suspect a similar issue can happen with other metamethods, but I haven\'t tried.