I am developing an iOS app that must handle several stereo audio files (ranging from a few seconds to four minutes in duration) at once, playing up to three back simultaneously, synched through a Mult
All I wanted was to read a caf file and write it to another file, in the hopes that perhaps I can manipulate it such as combine multiple files into one, or trimming. So I found Apples\'s own iPhoneExt
Can I include *.caf files in HTM开发者_运维技巧L5tags or do I need to convert them first?Here is an example:
I have created an iPhone app with recording with AudioUnit, Conversion, Audio Editing and Merging parts. I done everything except Conversion. This app will work only in iOS 4 or higher.
I am trying to convert caf file to m4a file using AudioUnit. I have implemented the code to convert. When I tried to run the application, I am getting following error message;
As the title said, I have a CAF file and I want to insert that file into a video file using ffmpeg(Programmatically ) using C.
I am experimenting with the sampling rate of the mp3 file to convert it into caf format. afconvert -f caff -d LEI16@44100 ./fricatives_play_all.mp3 ./test.caf
I have an app that records short sounds (as caf files) and uploads them to a server.I want to be able to share these sounds so they need开发者_如何学JAVA to be in a more ubiquitous format like mp3.I\'
I am developing an iPhone voice recording application which creates audio files in caf format. When I play those files back, the only thing I here is static. Also, the sizes of the files are huge e.
Have few short sound effect samples, which play just fine in emulator, but not at all in real iPhone 3GS. Here\'s the code, about as-is from Apple SysSound sample: