I have a program and many of its classes have some operators and methods with the keyword const like the followings:
I got stuck with pointer to const QList of pointers to Foo. I pass pointer to myListOfFoo from Bar object to Qux. I use pointer to const to prevent making any changes outside Bar class. The problem is
The standard C library functions strtof and strtod have the following signatures: float strtof(const char *str, char **endptr);开发者_StackOverflow中文版
I tried to write a short function to invert an std::map<K, V> (I know about boost.bimap, this is for self-education), and found, to my surprise, that the code that GCC 4.4 accepted with -pedanti
I know the answer is 99.99% no, but I figured it was worth a try, you never know. void SomeFunction(int a)
Consider a method like this: void Parent::removeChild(Child *child) { children.removeAll(child); } In this case, since child is never modified itself, one could make it a const pointer. But since c
Essentially, I want to be able to do something like this: struct Foo { const(int)[2] ints; this(int x, int y)
The following pattern has arisen in a program I\'m writing.I hope it\'s not too contrived, but it manages to mutate a Foo object in the const method Foo::Questionable() const, without use of any const
I have read numerous times that enforcing const-correctness in your C or C++ code is not only a good practice with regards开发者_StackOverflow中文版 to maintainability, but also it may allow your comp
When I compile this code: class DecoratedString { private: std::string m_String; public: // ... constructs, destructors, etc