I\'m currently confronted with a C++ project written by some senior programmers consi开发者_运维知识库sting of about 400 files and 200 classes.
I was merily experimenting with the new trailing return types, where I hit a problem with this (simplified) code
Can this solution be turned into a macro so that I call something along the lines of: CALL_CONST_FUNC(objToReturn, thisPtr)->SomeConstFunc();
I have another question related to the safe bool idiom: typedef void (Testable::*bool_type)() const;// const necessary?
seeking some advice here. I have a structure which contains a pointer to another struct开发者_StackOverflow中文版ure, something like this:
I\'m trying to implement a zip function.zip\'s parameters are each wrapped<Ti>, where Ti varies from parameter to parameter.
A QList<T *> can\'t easily be const-correct. Consider the function void f(QList<T *> list)
Is it a good practice, in C++, to add const at t开发者_StackOverflow社区he end of a member function definition every time the function does not modify the object, i.e., every time the function is \'el
Consider the following snippet: #include <map> class C { public: C() {} const int& f(const int& x) const
Simple question. Should I declare any method that can be const a const method? This includes methods that don\'t 开发者_C百科return any member variables, or return const references to member variables