I am developing a kernel in C++. But I do not want to write a stdl开发者_JAVA百科ib; for that purpose I have downloaded STLport http://www.stlport.org/, but I don\'t know how to install and use it.
Compiling my project against STLPort I get some weird build errors.Weird, because the project runs just fine (and 20-30% faster) though you\'d think the build errors would be fatal.
I have a game which uses std::wstring as its basic string type in thousand of places as well as doing operations with wchar_t and its functions: wcsicmp() wcslen() vsprintf(), etc.
Is STLPort i开发者_如何转开发mplemented string via reference counting mechanism?According to the source, no.
I\'m trying to create C++ extensions for python.My C++ code relies on STLPort 5.1.0.I\'ve compiled boost.python with stdlib=stlport.This occurs in my compiler which is Microsoft Visual Studio 2005.
I\'m having some very serious compatibility issues with STLPort 5.1.0 and Boot.Python 1.46.1 in Visual Studio 2005, I was wondering if there was any other way to have Python calling C++ code.
I\'m trying to do some work with the version of stlport in t开发者_开发问答he froyo source. I\'m getting
I\'m using \"Digital Mars\" to compile the following program: #include <iostream> using namespace std;
I\'m trying to build STLport for Android. I got the following steps, but they are not working: 1 - Clone STLport repository using:
This is more of an answer than a question, because I\'ve figured it out, at least as far as cleanly compiling the library. The main issue for me was to get shared_ptr working.