I successfully mapped an image on a square in OpenGL ES...but its rotated 90 degrees. Im pretty new at OpenGL ES, and was wondering if someone could point out why exactly its rotated. Thanks!
Im new to OpenGL ES and wanted to create a bunch of triangles that would represent a grid of squares that i could map map tiles to. Is it possible to map separate textures on the same shape in OpenGL
I have read around on this, including Nehe and here for solutions, but I cant find a specific answer.
I\'d like to render a scene to an initially empty texture. To do so, I use a Framebuffer Object to which I attach an empty 2d texture and a depth buffer. After the set up, as for testing, I draw a sim
I\'m currently working on a procedural planet generation tool that works by taking a cube, mapping it to a sphere and then applying a heightmap to each face to generate terrain.
I am currently working on an OpenGL procedural planet generator.I hope to use it for a space RPG, that will not allow players to go down to the surface of a planet so I have ignored anything ROAM rela
I\'ve built a carousel in Papervision3D using Flash CS5, everything works fine but when it\'s embedded in a web-page (local or online) the BitmapFileMaterial assets don\'t seem to load.
I\'m a beginner to 3D graphics in general and I\'m trying to make a 3D game for the iPhone, and more specifically, to use textures that contain transparency. I am able to load a texture (an 8 bit .png
I am attempting to use 3D textures to texture my randomly generated terrain. I want to be able to have many different terrain textures that blend between different areas. I can\'t seem to figure out w
I\'m implementing a simple font renderer in OpenGL and have a few questions regarding that It basically loads an image with characters on them into an OpenGL texture