I have written a small program that tests the ALSA library on an Embedded Linux board. The program configures ALSA, plays a single sound and then waits 1 minute before exiting.
Using Ubuntu开发者_JAVA百科 10.04 64 bits for Android development and everything goes well except sound.
I\'m currently working on a project that requires me to do some sampling with Alsa. I\'m trying to configure correctly everything but I\'m stuck on how to correctly size my reading.
I\'m developing a musical game, it\'s like a singstar but instead of singing, you have to play the recorder. It\'s called oFlute, and it\'s still in early development stage.
Has anyone built OpenAL for the Android, or found the shared library for it on the system?This seems like an obvious need for a game of any kind, yet there\'s no resources out there for it.It seems th
It seems I don\'t understand the ALSA architecture, even after reading most of the documentation on offer:
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When I compile ALSA\'s pcm_min.c example with gcc -Wall -lasound pcm_min.c -o pcm_min Everything is fine, but running it, I get the white noise as expected, but I also get this warning/error:
I\'m attempting to compile SndObj, and I need some header files. Which Debian packages do I need to obtain all the missing header files?