Coming from a bit of a conventional (if rusty) programming background, I am busy getting to grips with the \"stateless\" nature of web sites.It is quite a mindset change!
I\'m fairly new to DDD and have read a few articles about the concept so pardon if I\'m lacking some knowledge. I\'m curious on how this example should be modeled with aggregate roots.
I am trying to write a card shuffler, and I know the method by which I wish to shuffle the cards.However, I am at a loss of the best object-oriented way in which to write it.
I\'ve been reading about the ideal size of methods and the single responsibility principle then I go look at some of my code. I feel I can break up a lot (>90%) of my stuff to be small manageable meth
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
In relational database design, there are normal forms to guide the design process. Are there similar prinicples that apply to the design of graph databases like neo4j?
I know this is probably subjective but I read this optimization page from Google for PHP and they suggest use the variable property directly without the need of getters and setters. Understandably I s
I have a problem understanding an UML below: Specifically, what is the relationship between PersistentSet and ThirdPartyPersistentSet?
Is GRASP Creator a complete contra开发者_StackOverflowdiction to Dependency Injection? If it is not, please explain why.It is not a Contradiction, however they are both used in different circumstance
I\'m quickly getting knee-deep in larger and larger applications so I thought it\'d be a good idea to learn what patterns are and how they work, etc.So, I\'m watching some tutorials on youtube and rea