How do I parallelize my F# program using SSE3 instruction set? Does 开发者_开发技巧the F# compiler support it? .Net doesn\'t talk to the hardware at that level. If you want explicit control over the i
I\'m very new to SSE and have optimized a section of code using intrinsics. I\'m pleased with the operation itself, but I\'m looking for a better way to write the result. The results end up in three _
Hei! I need to op开发者_JAVA百科timize some matrix multiplication code in c, and I\'m doing it using SSE vector instructions. I also found that there exists SSE4.1 that already has instruction for do
Generally everything I come across \'on-the-net\' with relation to SSE/MMX comes out as maths stuff for vectors and matracies. However, I\'m looking for libraries of SSE optimized \'standard functions
I need the instruction movlps with an immediate address that be 64 bits wide,开发者_开发技巧 which according to Intel manuals should be perfectly possible. So, something like this:
I have the code: float *mu_x_ptr; __m128 *tmp; __m128 *mm_mu_x; mu_x_ptr = _aligned_malloc(4*sizeof(float), 16);
In C is there a branch-less technique to compute the absolute difference between two unsigned ints? For e开发者_如何转开发xample given the variables a and b, I would like the value 2 for cases when a=
Many SSE instructions allow th开发者_StackOverflow中文版e source operand to be a 16-byte aligned memory address. For example, the various (un)pack instructions. PUNCKLBW has the following signature:
I\'m trying to get GCC (or clang) to consistently use the SSE instruction for sqrt instead of the math library function for a computationally intensive scientific application. I\'ve tried a variety of
Having some really weird problem and as beginner with c++ I don\'t know why. struct DeviceSettings { public: