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SSE2 intrinsics: access memory directly

Many SSE instructions allow th开发者_StackOverflow中文版e source operand to be a 16-byte aligned memory address. For example, the various (un)pack instructions. PUNCKLBW has the following signature:

PUNPCKLBW xmm1, xmm2/m128

Now this doesn't seem to be possible at all with intrinsics. It looks like it's mandatory to use _mm_load* intrinsics to read anything in memory. This is the intrinsic for PUNPCKLBW:

__m128i _mm_unpacklo_epi8 (__m128i a, __m128i b);

(As far as I know, the __m128i type always refers to an XMM register.)

Now, why is this? It's rather sad since I see some optimization potential by addressing memory directly...


The intrinsics correspond relatively directly to actual instructions, but compilers are not obligated to issue the corresponding instructions. Optimizing a load followed by an operation (even when written in intrinsics) into the memory form of the operation is a common optimization performed by all respectable compilers when it is advantageous to do so.

TLDR: write the load and the operation in intrinsics, and let the compiler optimize it.

Edit: trivial example:

#include <emmintrin.h>
__m128i foo(__m128i *addr) {
    __m128i a = _mm_load_si128(addr);
    __m128i b = _mm_load_si128(addr + 1);
    return _mm_unpacklo_epi8(a, b);
}

Compiling with gcc -Os -fomit-frame-pointer gives:

_foo:
movdqa      (%rdi), %xmm0
punpcklbw 16(%rdi), %xmm0
retq

See? The optimizer will sort it out.


You can just use your memory values directly. For example:

__m128i *p=static_cast<__m128i *>(_aligned_malloc(8*4,16));

for(int i=0;i<32;++i)
    reinterpret_cast<unsigned char *>(p)[i]=static_cast<unsigned char>(i);

__m128i xyz=_mm_unpackhi_epi8(p[0],p[1]);

The interesting part of the result:

; __m128i xyz=_mm_unpackhi_epi8(p[0],p[1]);
0040BC1B 66 0F 6F 00      movdqa      xmm0,xmmword ptr [eax] 
0040BC1F 66 0F 6F 48 10   movdqa      xmm1,xmmword ptr [eax+10h] 
0040BC24 66 0F 68 C1      punpckhbw   xmm0,xmm1 
0040BC28 66 0F 7F 04 24   movdqa      xmmword ptr [esp],xmm0 

So the compiler is doing a bit of a poor job -- or perhaps this way is faster and/or playing with the options would fix that -- but it generates code that works, and the C++ code is stating what it wants fairly directly.

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