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I am trying to create a theremin-like program, that plays continuous notes based on mouse cursor position. I am using Carl Franklin\'s MIDI Tools library to do this.
I\'m asking because universal GetLastError() returns ERROR_SUCCESS even if preceding PlaySound() call returned FALSE. I\'m aware what winmm have specific error fun开发者_如何学运维ctions for waveOut,
I have an application which basically does three things: Show an image to the user Play a 1-2 second sound (wav) to the user
I have a WPF audio application. Occasionally (and even in the debugger) I\'m seeing a NullReferenceException which carries no stack trace information with it.
I am making a simple game.I am hitting a ball with my gun.When bullet will collide with ball it should give sound effect.Whether i hae done this but during sound effect my game becomes hold for a whil
I w开发者_C百科ant to capture input from joystick using winmm dll ..I don\'t have much knowledge of importing and working with DLLs.
If i use mciSendString (winmm.dll) and try to read file that conta开发者_如何学运维ins spaces (for example F:\\MUSIC\\(01) [VA]01.StimAxel - Restart(DJ X-VenomRemix).mp3) i got an error with code 263.
i am using Windows Multimedia API winmm.dll library to play MP3 files and when i load a song it takes kins of 3-5 seconds to open and start the song . I wish to ma开发者_JS百科ke a music app and that
This question is related to this one. I need to use the winmm function waveInMessage using the above mentioned constant. I can find a bunch of similar defines (such as DRV_QUERY开发者_如何学JAVADEVIC