It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
I am using SensorEventListener for开发者_运维百科 geting gravity.. But I want Gravity only x-direction..
I recently updated my nexus one to Android 2.3.3 and now I am unable to detect a shake with my \"SensorEventListener\" registered in a SensorManager.My code is close to this example to detect a shake
In my app I want to count for how long the accelerometer is over a certain threshold, but i\'m unsure of how to do this.
I have two time series of 3D accelerometer data that have different time bases (clocks started at different times, with some very 开发者_运维百科slight creep during the sampling time), as well as cont
In my cocos2d game, I have my player sprite and I want to have him move in the direction I tilt my iPhone. I can deal with that, the hardest bit which I can\'t work out is:
Have don开发者_如何学Goe some Android Dev in the past but it has been a while - want to build an app that uses Orientation and Proximity Sensors. so...
I have a game that I am working on where I am wanting to capture the movement of the device as it stays completely flat (no tilting) but is moved forward, or backward, or side to side...Ideally, this
I am designing a robot, and need to track the distance and direction of the robot motion, Nothing in 3D, I only need x,y and angle in x y plane.
I have been doing a bit of research, but I cannot seem to find a way to determine small distances (centimeters and meters) using the sensors in Android or iOS devices.