I facing problem to draw rectangle at subclass of my android custom view class. Each time super class onDraw method works.But subclass onDraw method never executed. Super class will draw a rectangle a
I\'m interested in adding dividers to a LinearLayout\'s children dynamically.I see in the docs that LinearLayout contains a CONST \"SHOW_DIVIDER_MIDDLE\" along with get and set divider methods.Can som
In the game I am currently programming, I have a tiled image with different animation frames in a 4x3 matrix. I would like to create an AnimationDrawable consisting of each of these frames in sequence
I have discovered the main idea of how to deal with regular PNG for Android. Let\'s say I have created in my computer an icon the size of 60*120px. I know that for hdpi (800*480px) I need to divide it
I have a LinearLayout with width set to fill_parent and height to wrap_content. Now I want 开发者_如何学JAVAto give it a background from a png file, but doing it in a traditional way causes the Linear
I have a logo image that I would like to use in my progress bar.Each time an image is downloaded, my progress bar creeps up using a blue bar.However,I would prefer that it slowly display my logo image
I remember seeing how to do this somewhere, but I\'m totally drawing a blank right开发者_JAVA技巧 now. I\'d like to use the Android \"Refresh\" graphic in my application, how do I reference it? Is the
I am not using a layout-land, but do have drawable-land. The problem is, it uses whichever drawable matches the orientation when the activity starts.I would like it to switch between using the drawab
Overview: I`m trying to create some simple shapes (squares and triangles) and then use them as the background image for an activity. The sizes of the shapes depend on the width and height of the scree
I got some code it draws images according to the size of the image. but i want to stretch the image to full screen. i tried a lot but nothing really helped.Can any do this for me? thanks in advance