I\'ve implemented a simple autocorrelation routine against some audio samples at a rate of 44100.0 with a block size of 2048.
I have a ch开发者_如何学运维ildren\'s iPhone application that I am writing and I need to be able to shift the pitch of a sound sample using Core Audio. Does anyone have any example code I could look a
I am playing two sine wave tone generated on the fly with the help of AudioUnit. I need to give the user a UISlider which helps him to change the pitch of the tone on the fly. I am st开发者_如何学Cuck
I am in the process of making a piece of pitch correction software for the iPhone. I am currently at the fun Audio Queue part and I have a few questions about changing the pitch. My current idea to in
I\'m attempting to use pyaudio to make a voice masker.With the way I have it set up right now, the only thing I have to do is input the sound, change the pitch on the fly, and chunk it right back out.
The bing map control for wp7 has two properties called Pitch and Heading, but setting those two properties does not seem to work.
This is supposed to be possible on Mac OS X by overwriting the sample rate in the AudioStreamBasicDescription then create a new output queue.
I have three GPS antennae on a boat. They are in fixed xyz positions relative to each other. For example:
I\'m developing a kind of guitar tuner. I have a function that gives me the FFT, and the values of the FFt for each frequency.
Hello kind people of the audio computing world, I have an array of samples that respresent a recording. Let us say that it is 5 seconds at 44100Hz. How would I play this back at an increased pitch? A