I am attempting to delay load wintrust.dll and crypt32.dll in my application (these are used to perform digital signature/publisher checks in a DLL). I am using VS2008. After adding these two DLLs as
I couldn\'t find any information on the net, so I kindly ask you for one. I have my build environment set up properly,
I build a static library that uses Objective-C++. When it is used in a straight Objective-C target, I get
When linking a static library against an executable, unreferenced symbols are normally discarded. In my case some otherwise unused objects are used to register their respective classes into a factory
What are the main differences between binding to a shared object or to开发者_运维百科 an ordinary object? Also how is this possible to share some variables between some programs and knowing that our v
I have 3 tiny files which I use to make a static library and an app: test.h #ifndef TEST_H #define TEST_H
This problem is related to This question I asked yesterday. Now it seems that the linker flag --whole-archive forces the test object to be included in the binary. However, in linking with,
My platform is Windows / Visual Studio / C++ I have two static .lib files. They are from two different vendors.Unfortunately the lib symbols are colliding on a globally defined symbol that each file
I have simple OpenGL C program (from NeHe lesson 2). There is initialization function InitGL. And i have function foo in my static library:
I have a static lib project with targets for iPhone and for os x. With Xcode 3.2.2 and earlier versions all worked just fine, but in 3.2.3 apple seems to have introduced changes in how to handle targe