What is the Microsoft Visual Studio equivalent to GCC ld option --whole-archive
When linking a static library against an executable, unreferenced symbols are normally discarded. In my case some otherwise unused objects are used to register their respective classes into a factory and if the objects are discarded, this registration fails.
Under Unix where we use gcc, I can pass the flag --whole-archive to the linker ld (see excerpt from ld documentation below), which makes ld not discard any objects. Is the开发者_StackOverflow中文版re anything like this for Visual C++?
--whole-archive
For each archive mentioned on the command line after the
`--whole-archive' option, include every object file in the archive in the link, rather than searching the archive for the required object files. This is normally used to turn an archive file into a shared library, forcing every object to be included in the resulting shared library. This option may be used more than once.
The version of Visual C++ in Visual Studio 2015 Update 2 includes a new flag to link.exe
called /WHOLEARCHIVE
, which has equivalent functionality to the --whole-archive
option to ld
. According to the flag documentation:
The
/WHOLEARCHIVE
option forces the linker to include every object file from either a specified static library, or if no library is specified, from all static libraries specified to the LINK command.
To my knowledge, there is no single option which reliably guarantees that. There are combinations of optimizing options which (silently) deactivate this, so no way... /INCLUDE
works, but for that you need to extract and hardcode the mangled name of the symbol. You have two choices: (1) ensure, that all registrars are contained (included) in the translation unit containing main
and enforce their usage. (2) Give up this 'idiom' and use explicit registration.
Caution: this answer is now almost 7 years old and the statements regarding the availability of options in the MSVC++ toolchain are outdated. Nevertheless I still recommend not to rely on registrar pattern and look at the alternatives.
I believe about the closest equivalent would be /OPT:NOREF
.
You can use with CMake like:
add_executable(hello ${SOURCE_FILES})
target_link_libraries(hello libA libB libC) # Not need /wholearchive libC
set_target_properties(hello PROPERTIES LINK_FLAGS "/WHOLEARCHIVE:libA /WHOLEARCHIVE:libB")
Note: /WHOLEARCHIVE
is only available Visual Studio 2015 Update 2+
I use /INCLUDE: to force inclusion of unused symbols.
I used another approach - rather than compiling everything to a .lib
and then link that .lib
to the executable, I link the executable directly against the .obj
files.
In CMake, this can be made like this:
add_library(common OBJECT ${common_sources})
add_executable(executable1 "main1.cc" $<TARGET_OBJECTS:common>
add_executable(executable2 "main2.cc" $<TARGET_OBJECTS:common>
Changing any of the files in ${common_sources})
only recompiles their equivalent objects and relinks the executables, which provides the same benefits as if you linked things through intermediate .lib
. At the same time, all the static constructors remain in place, which resolves the issue.
Note that this is only useful if you link things statically.
This approach was tested with gcc 5.2.0, MinGW-w64 5.2.0 and MSVC 15.
In the property page of the executable look at Common Properties/References/Use Library Dependency Inputs set that to true. That's pretty much the MS equivalent of --whole-archive in a nutshell.
Edit: However the library in question needs to be part of the solution.
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