Background: I\'m trying to develop a simple game similar to Zelda (NES) in C as a way to learn C.I\'ve come to the conclusion that having all of the game data in a single file is not ideal.So what I\
I have a problem with a C++ application I\'ve developed which uses dlopen to load user-developed libraries. The application has been used by a variety of people on a variety of linux distros and versi
I\'m working on a pl开发者_运维百科ain X11 app. By default, my app only requires libX11.so and the standard gcc C and math libs.
I\'ve taken a library that is distributed as a binary lib (.a) and header, written some c++ code against it, and want to wrap the results up in a python module.
I have a library of dubious origins which is identified by file as a 32 bit executable.However, w开发者_如何学运维hen I try to dlopen it on a 32 bit CentOS 4.4 machine, dlopen terminates with SIGFPE.S
This question already has an answer here: Main Program and Shared Library initializes same static variable in __static_initialization_and_destruction_0
Intro Let me apologise upfront for the long question. It is as short as I could make it, which is, unfortunately, not very short.
Is there a way to find the version of a dylib using its path? I am looking for something that accepts the same arguments as dlopen. I have looked at NSVersionOfRun开发者_如何转开发TimeLibrary, but fro
How can I get the path of the shared library from within the library itself? In other words, let\'s say that library X is loaded using dlopen(), how can I get access to the path that was used to load