I have a Delphi Form that provides the functionality behind an interface object that other parts of the code get references too via a property belonging to the Form.I can\'t delegate the interface fun
This may be impossible, but I was wondering if it was possible to keep a temporary from ever lasting past its original expression. I have a chain of objects which point to parent objects, and a member
This is a fairly fine point, and I expect the answer is \"it\'s not a hot idea to begin with\" - that said, it has a points that I\'m interested in regardless, if someone is kind enough to indulge.
I was just building one of our projects at work and I see a new function was added: const std::string& ClassName::MethodName() const
In a BizTalk map when you call a scripting functiod, is the object (the class you are calling) initialized at the time of the first call and kept in memory for the entire time the transformation is oc
Pardon me for asking a mundane newbie question but I seem to be stuck in a class life-cycle limbo. So I have my page
A concrete problem: I have a Main application which has objects of type A and type B (among other types).
Basically, is there an easy way to dispose of the imports that are created by an ExportFactory<T>? The reason I ask is because the exports usually contain a reference to something that is still
Does I have to set the InitializeLifetime开发者_如何转开发Service on the members that should be running as long as my application or service is running? by example of my own experience Because I build
I\'m using the Unity MVC3 code at http://unitymvc3.codeplex.com/to have a NHibernate session per request instance of my IUnitOfWork.