I found a similar question about getting just the rotation, but as I understand scaling and rotating work different in the transform开发者_开发百科 matrix.
I\'m developing a game in which I have a bow and arrow. I have to move b开发者_如何学Gooth bow and arrow imageViews on touch through different angles for which I\'m applying CGAffineTransform.
I am using CGAffineTransformMake to flip开发者_Go百科 an UIImageView vertically. It works fine but it does not seem to save the new flipped position of UIImageview, because when I try to flip it 2nd t