on a project I am working on, we are seeing out-of-order issues in certain circumstances on a SMP system when we are reading a UDP stream from t开发者_开发技巧he network. We can see it arrives from th
I am very new to the Android platform. I need to make a connection with a UDP server by using my Android UDP client. Now, I need to know how to work with UDP in Android. Please guide me to do thi开发者
In some cases, I\'d like to explicitly discard packets waiting on the socket with as little overhead as possible. It seems there\'s no explicit \"drop udp buffer\" system call, but maybe I\'m wrong?
We have an application that uses two types of socket, a listening UDP socket and an active SCTP socket.
In C++ using Windows32 using windows socket library using UDP is there a way to give a client routing information to another client to establish a connection between clients without having to route th
I have a UDP socket that is bound to INADDR_开发者_如何学运维ANY to listen to packets on all the IPs my server has. I\'m sending out replies through the same socket.
I\'ve been asked to look into adding multicast support to a Java trading system but, to be honest, I don\'t have t开发者_运维问答he slightest clue what this could be for. Would this mainly be to allow
I\'m having a little test program that sends a lot of udp packets between client->server->client (ping/pong test). The packets are fixed size on each run(last run is max allowable size of udp packet)
I want to send broadcast message to all peers in my local network. Message is a 32 bit integer. I can be sure, that message will not me fragmented, right? There will be two options:
I\'m not sure how best to approach my problem. I have a service with runs on a remote machine with receives and process UDP packets. I want the service to be able to re-send these packets to anyone th