The \"connectionless\" aspect of UDP has thrown me for a loop... If I setup a UDP socket set to INADDR_ANY, then bind that to port 33445 on the local machine, the machine will accept incoming connect
First, a little bit of context to explain why I am on the \"UDP sampling\" route: I would like to sample data produced at a fast rate for an unknown period of time. The data I want to sample is on ano
I\'m designing/developing a UDP server application and plan to use boost. What are the mutable buffer objec开发者_Python百科ts for and what advantage is it over an standard
my target is it to collect data from clients which send data to an UDP server, concatenate the data in a string (just for testing now) and send the whole concatenated string back to the client. The co
Is their a way (except looping on all open FDs) to obtain the FD for a given IP addr & port? I have a bunch of open UDP sockets each bound to an IP address & port. The application, in some ins
Like everyone else, I can say \"I\'ve tried everything!\" I kind of did. I looked all over StackOverflow, and开发者_如何转开发 tried all the answers, but got nothing. Anyways, I am jetting to at least
I am tr开发者_如何学Cying to put together a UDP server with a wxPython GUI. Here is a link to the code:
I\'m writing a client library against an API that communicates using UDP through a socket connection. I\'m trying to write tests as I go however I\'m running into a few problems.
A friend of mine made a 开发者_开发问答small LAN-playable game, and ask me to change it, so it could be playable over the Internet. I don\'t want to make huge changes on the client application.
im working on a project with two clients ,one for sending, and the other one for receiving udp datagrams, between 2 machines wired directly to each other.