There is a remote system sending data to my server via UDP and I\'d like to \"capture\" this data, it\'s sent to non-specific ports. I know the sender (IP:Port) but the port they send to is variable.
we are currently performing some benchmarks for an open source academic project, Logbus-ng. It basically implements Syslog protocol over UDP (RFC 5426) and TLS (RFC 5425).
I have a minimal JMS provider, which sends topic messages over UDP and queue messages over TCP. I use a single selector to handle UDP and TCP selection keys (registering both SocketChannels and Datagr
To run some simulator we installed Windows Services for Unix. This uses an UDP port 1035, In some PC\'s this Windows service for Unix works fine, but in others it fails.
I\'m using SO_REUSEADDR option, but I\'m not sure why am getting Resource temporary unvailable option.
Hmm. I found this which seems promising: http://sourceforge.net/projects/mjpg-streamer/ Ok. I will try to explain what I am trying to do clearly and in much detail.
When sending data using UDP, a d开发者_运维知识库estination port is needed to be specified. If sending by TCP, a source port should also be specified.
I am developing an application in which I want to pull out some information through the DHCP server. so I am sending a DHCPINFORM packet on port 67 UDP Broadcast. The problem I am facing is that I am
I am calculating UDP checksum using the following function (found it somewhere): uint16_t udp_checksum(const void *buff, size_t len, in_addr_t src_addr, in_addr_t dest_addr)
When using the C# UDPClient to receive data, how do I determine if the received datagram was a broadcast packet or not?