In a server by using udp socket, how can i receive data from a specific client? i know that how to use recvfrom a开发者_开发技巧nd sender address is also returned. but the problem is that recvfrom fun
开发者_开发问答I have figured out the maximum data before fragmentation between 2 endpoints using udp is 1472(other endpoints may vary). This states that mtu is 1500bytes and header overhead per packe
Am trying to make a simple UDP application using C sharp,nothing sophisticated,connect,send some text,and receive it! but it keeps throwing this exception!
I\'m writing a networking application that uses ASIO/UDP to send and receive between a single remote/locale endpoint pair. I had used udp::socket::receive to receive data and everything in my code wor
I want to change开发者_开发知识库 udpclient receivebuffersize in order to prevent buffer overflow when receiving udp packets. is it possible to change it in c#. The actual property is UdpClient.Client
I have rather simple UDP server written on c. Sometimes i need to know current length of all udp packets(bytes) queued in socket.
I am attempting to create a program for a wireless mesh (adhoc in all but name). Most of the network will deal with TCP messaging but to determine all neighbor IPs (as they will be unknown on startup)
I am currently writing a program that is a sort of VoIP client. I am trying to establish a connection between 2 clients and send and receive data, that is recorded from microphone.
I have some design questions that I want to discuss with people interested in helping me. I am planning to develop a simple VoIP program that allows two Android phones in the same network to use VoIP.
I\'m creating an RCON web application for Call of Duty Black Ops. COD uses rcon and udp packets to send and receive information. Using the following code, I\'ve been able to send and receive informati