I like making music using mostly my computer and especially love using synthesisers. There is a wide range of s开发者_高级运维ynthesiser plugins available online which are quite awesome. I have downlo
I\'m trying to develop an application similiar to the tonematrix in C#. I\'ve tried first with .net and NAudio library, now I\'m trying with XNA, but it seems like that al开发者_JAVA百科l I can get is
I\'m going through all of my documentation regarding memory management and I\'m a bit confused about something.
I developing iPad games. I encounter this thing. This is my sample code: Method 1: Foo.h @interface Foo : UIView{
Usually we have codes like these @interface TestAppDelegate : NSObject <UIApplicationDelegate> {
I can\'t import fluidsynth. [Maybe there\'s an better module?] I\'m trying to synthesize midi from python or pygame. I can send midi events from pygame.
This question already has answers here: Closed 11 years ago. Possible Duplicate: @property @synthesize开发者_如何学JAVA
I\'ve read many things about the @synthesize call. About its use, ... So I have made a test, and its result gives me a strange feeling.
At my high school we can take a class where we basically learn about a subject on our own for a semester. I was thinking that I want to learn about \"sound programming,\" but I realized that I have no
I know this is a very broad topic, but I\'ve been floundering around with demos and my own tests and am not sure开发者_JS百科 if I\'m attacking the problem correctly.So any leads on where I should sta