I\'d like to send a dispatchEvent to a loaded swf, put into a movieclip. I found a good topic about it but my example doesn\'t work, the \"trace\" doesn\'t appear.
I have simple Firefox extension (based on Add-on SDK) with pageMod. pageMod injects some script to a page, which calls one function:
I\'m trying to override dispatchEvent(), with no success in the Flash IDE.Reviewing Adobe docs on the method, it should simply be:
I am trying to make it possible to display and interact with Java Swing components on top of a Java3D canvas.I am displaying the components by painting a transparent JPanel to a buffered image, and th
package com.fladev.background { //import all classes import caurina.transitions.Tweener; import flash.display.Loader;
I am currently trying to make a game, but the problem now is that when I dispatchEvent, only my main class picks it up (the engine). I want my Weapons.as to also pick it up. My main class is Engine.as
Im trying to get my head round what is needed to catch event \"Beep2\", using dispatchEvent. The function \"DoNext\" is not firing, even though Im able to produce a trace result of the dispatchEvent \
Ok, I have page (html, javascript, css) with two layers that completely cover the browser window. The one in front contains a navigation that should clickable. The one in the back contains a map with
Basically I\'m trying to dispatch a custom made mouse click event to a text input element using the following code (see this jsFiddle):
I am sending an event when an sql query returns no matches so that I can continue with the addition to the database.. It seems like actionscript is requiring that I attach the 开发者_JAVA技巧listener