This question already has answers here: Closed 11 years ago. Possible Duplicate: What is difference b开发者_Go百科etween instantiating an object using new vs. without
To be more specific: class B; class A { public: A(B &b) : _b(b) { } ~A() { _b.do_so开发者_StackOverflow中文版mething(); }
In my header file I have a function pointer and a struct: typedef struct _CONTINUE_STATE { DWORD CurrentCycle;
Let\'s say there is a class Object and then another class Cat that inherits Object. Next, there is a list of Object* (pointers). Then, I create a 开发者_开发技巧new Cat and put it into the list. After
The article Are destructors overloadable? talks about overloading the destructor. This raised a开发者_如何学JAVA question:Can a destructor have parameters?
I have a object and simply want to de开发者_如何学Gostroy it on some event. How to call the destructor in XNA?Set the object to null and the Garbage Collector will pick it up on it\'s next run.
While implementing some class I\'ve run into a lit开发者_开发知识库tle problem: If the script ends and destructors are called because the script has finished, I wanted to trigger an error occasionall
I have a class that stores all created references in a static list like this: class A: _Li开发者_运维技巧st = []
I have a class: class A { public: A() { std::cout << \"Constructor called\" << std::endl; } ~A() {
I am trying to mimic a finally like effect. So i thought i should run a quick dirty test. The idea was to use Most Important const to stop destruction and to put the finally block in a lambda. Howeve