I\'m trying to make a class where the user can modify member variables to change the default arguments of its member functions.
A function (actually the constructor of another class) needs an object of class temp as argument. So I define interface itemp and include itemp $obj as the function argument. This is fine, and I must
This question already has answers here: Closed 11开发者_StackOverflow中文版 years ago. Possible Duplicate:
For example, something like this: #include <cstdarg> void my_function(int it=42, ...) { /* va_list/start/arg/end code here */
void func ( string word = \"hello\", int b ) { // some jobs } in another function //calling func ( \"\", 10 ) ;
I have a question on defaults for overload functions in an object. If I have a function signature as follows will the default value be evaluated only once or each time?
In the Book C++ Primer by Stanley B. Lippman*,* Josée Lajoie in Chapter 14.2 of Class Constructors it states:
I often see python code that takes default arguments and has special behaviour when they are not specified.
At my workplace, usually default parameters are specified in the declaration.What is the normal custom? Should I specify default parameters in metho开发者_高级运维d declaration or method definition?
I\'m getting this error message with the code below: c开发者_Go百科lass Money { public: Money(float amount, int moneyType);