The application I am working on currently requires functionality for Perspecti开发者_如何学Cve Image Distortion. Basically what I want to do is to allow users to load an image into the application and
My brain has melted as I\'ve spent forever on this problem. I need to offset a cube from the origin by two in both the x and y direction however keep the one point perspective like I\'m looking strai
I\'m trying to draw a simple cube, rotated 45 deg about y-axis. My drawing code looks like this: - (void) Draw:
My project has been trying to implement a credential checker using scrypt. We\'ve tried implementing our own credentials and checker objects, but we\'ve had a lot of trouble getting pb to use them.
It is possible to do an isometric perspective with HTML5 <canvas>? It is开发者_运维知识库 with setTransform? Or does it exist another way?
I\'ve been mucking around in OpenGL on Android for a while and feel like I\'ve been able to figure a lot of things out. I\'ve been working from the book \"Hello, Android!\" and the Android port of the
I\'m trying to simulate the look of CDs in a shelf. Each CD should be visible from an angle very much like books when you look at a book shelf. I use core animation transformations. The problem is tha
I am wondering if gluLookAt together with glFrustum is distorting the rendered picture. This is how a scene is rendered:
Not entirely sure if this should belong on Stack Overflow, but here goes. I\'m creating a simple version of tic-tac-toe in 3D using the HTML5 <canvas> object. The first player uses the cross sy
I could not 开发者_如何学JAVAfind the Java EE perspective in Eclipse Galileo. I want to develop a web application, but for this I need to change the Eclipse perspective. But, I could not find the Java