I\'ve been开发者_如何学JAVA having issues with this for a little while now. I feel like I should know this but I can\'t for the life of me remember.
I know that transforming a square into a trapezoid is a linear transformation, and can be done using the projective matrix, but I\'m having a little trouble figuring out how to construct the matrix.
I have a perspective FOV, but when rotating, it doesn\'t \"look\" correct - Farther objects traverse faster than closer objects, passing them in the middle of the screen.
I want to get the latitude and longitude on a 3D sphere, depending on Mouse X,Y. Iv\'e understood that i have to use trigonometry. The problem is that the spher开发者_C百科e is put into a perspective,
We have developed our own perspective, and we want to limit all shown markers so they fit our own Project Explorer content provider, which contains a subset of all project files and folders.
I am using STS for grails development and i don\'t know what I did, (most probably dragged a folder somewhere by mistake) but now I can\'t see my services in 开发者_运维技巧the perspective. They do ex
I am working with Eclipse. I am developing a new perspective. I need to remove some Eclipse platform contrib开发者_JS百科utions (defined via org.eclipse.ui.popupMenus) in this perspective. Some of the
I\'m trying to doa 开发者_C百科simple perspective projection in the process of rasterizing a 3D point. Here are all the matrices and other info. All Matrices are row major. The coordinate system is Ri
I\'ve searched SO but I just can\'t figure this out. The other questions didn\'t help or I didn\'t understand them.
On the hunt of a good image processing library which can be used for a new application I plan to create. I will be using C#.NET (VS 2008)