I am developing 3d flash game and my question is very simple. How to convert 3d point to 2d point? I\'ve found next formula in Internet(camera is situated in origin)
My Vehicle type: public class Vehicle : EntityObject { private Lazy<string> _nameFromDelegate = null;
I wonder if someone could tell me how to make it possible to move a camera in a 3D space when the camera is rotated.
Given a poin开发者_StackOverflow社区t in 3D space, how can I calculate a matrix in homogeneous coordinates which will project that point into the plane z == d, where the origin is the centre of projec
I\'m trying to implement texture projection based directly on this example at oZone3d.My environment is OpenGL ES 2.0 on Android 2.2.
I have a simple square I\'m drawing in 3D space using Direct3D 11 and SlimDX, with the following coordinates (I know it renders)
I have a 3 Dimentional point set (x,y,z).I need to project these points into 2 dimentional XY plane using orthogonal projection. so my question is, how to convert these points into 2D? is it correct i
I am tryi开发者_运维问答ng to draw a very simple, black and white stick figure whose head is a sphere. The background is black and I am drawing with white color. The orthographic projection of the sph
I have a project where I\'m using NHibernate to handle bindings to the database. So far I have mostly been using the basics when it comes to queries. Now I\'m struggling with a more difficult query, a
I am finding some unexpected behavior when using a projection in a LINQ to SQL query using a Func. Example code will explain better than words.