I need to deserialize a std::vector<boost::variant<..>> with decoration supplied by other objects.
I\'m wondering how good is the Boost Spirit Library. I have begun to read the documentation, but it seems to be a very huge framework, and ask for a lot of time to be master. I really don\'t want to
--edit -- Solved the question : a comment on the last sidenote would be helpfull. Also comments on phoenix::bind overload handling would be helpfull (in my answer).
Any ideas for reducing boost::spirit compile time? I have just ported a flex parser to boost::spirit. The EBNF has about 25 rules.
I wish to stop a token parser when the semantic action code finds a problem. IF x > 10 is syntactically correct, but if x does not exist the the parser should stop
I\'m having some trouble integrating a class with iostream parsing support into a spirit parser. The example below (modified from the Spirit examples) demonstrates the
I\'m in between a deep admiration about boost::spirit and eternal frustration not to understand it ;)
Basically I\'m doing an expression parser. As I\'m in need of as good as possible performance, and according to the documentation construction of a grammar can be rather slow, I\'d lik开发者_运维知识库
one. Is it possible to define that a spirit rule\'s local variable be default constructed using a parameter passed into the rule ? I have AST builder objects that have a cyclic dependency, I would lik
I have a grammar that has, up until now, been using the standard boost::spirit::ascii::space/boost::spirit::ascii::space_type skipper.