I tried to wrap something similar to Qt\'s shared data pointers for my purposes, and upon testing I found out that when the const function should be called, its non-const version was chosen instead.
This may have been answered before. I see many \"dynamic method overload resolution\" questions, but none that deal specifically with passing a dynamic argument. In the following code, in Test, the la
I wrote a little C++ wrapper around some parts of GSL and encounter the following puzzle (for me). The code (reduced to its essentials) is as follows:
I have this code: template <class T> class Something { T val; public: inline Something() : val() {} inline Something(T v) : val(v) {}
I\'m learning c++ and using C++ Primer. Consider the following exercise 14.46: class Complex { Complex(double);
I\'m trying to call overloaded method in code like this: public abstract class BaseClass<T> { public abstract bool Method(T other);
I\'ve got a program where I\'ve got a lot of nested if/switch statements which were repeated in several places. I tried to extract that out and put the switches in a template method class, and then al
I am trying to understand why someone would write a function that takes a const rvalue reference. In the code example below what purpose is the const rvalue reference function (returning \"3\").
I have a class that looks something like this: class ClassA { public: 开发者_如何学编程float Get(int num) const;
This is my (stripped) class and instantiation of one object: template <typename T, typename Allocator = std::allocator<T> >