I\'m in the throes of attempting to submit an app via XCode 4. I\'ve just noticed, per this url from Apple :
Currently my project is working perfectly on IOS development target 3.2 But as soon as i will do development target 4.0 or higher. It gives me error. Following is the error:
I am trying to include Layar Player in the iPhone application I am developing in XC开发者_如何学运维ode 4. One of the steps of section \"1.3.1.2 Universal build configuration\" asks to click on \"Add
Is it possible to run a shell script and use its result as a user defined macro in Xcode? Basically I just want the result of a shell script to be put in a variable so it gets set in Info.plist (just
A customer is interested in releasing a universal app. However, the first release will contain only the iPhone version, the second release will contain both versions.
My app doesn\'t run on the slower hardware, but I want to support iOS 4.0, which iPhone 3G (and equivalent 2nd gen iPod t开发者_如何学Couch) can run. Is there a way to prevent it from being installed
Xcode is doing something bizzare which I at one point in time fixed but now for the life of meI can\'t figure out what\'s wrong.
I\'ve written an app that uses some of the user\'s camera roll images, and while it does so it stores them in the application root directory. The problem I have is that whenever I re-compile my applic
We are developing a very complex eCommerce portal using asp.net c# and the client asked us to make the documentation very similar (look & feel) with the ebay api documentation.
I`d like to know how I could unit-test the following module. def download_distribution(url, tempdir): \"\"\" Method which downloads the distribution from PyPI \"\"\"