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Is that the correct way to allocate and free handles to managed data passed to unmanaged dll? There is unmanaged dll with exported function
I\'m working on a c++ project which uses a string path to call an XML file. When i compiled the c++ everything works perfectly and i\'m able to use the XML file as my project requires.
I have the following three projects in my solution: 1. C# library 2. C++/CLI managed code 3. C++ unmanaged code
Particularly: Is Marshal safer? Are pointers faster? int pixel = Marshal.ReadInt32(bitmapData.Scan0, x * 4 + y * bi开发者_JS百科tmapData.Stride);
is there any way to make a wrapper clr:safe for a project in C++ unmanaged? My little story started this way,
I am wrapping some native C++ code in a C++/CLI .dll for use in .NET projects - mainly C#. The number of calls will be large so I am looking to do this in an effective way. The function I am wrapping
I\'d like to do Marshal.AllocHGlobal in managed code, fill it with data, and pass that memory block to unmanaged (C++) code that will then be responsible for freeing it.
I\'m currently creating a managed wrapper to an unmanaged dll. Point is the wrapper does a TON of calls to the unmanaged dll but exports very few methods itself.
I am wrapping some unmanaged C++ code inside a .NET project. For this I need to convert System::String to UTF8-bytes store开发者_运维问答d in char*.