How does Marshal.ReadInt32 etc. differ from unsafe context and pointers?
Particularly: Is Marshal safer? Are pointers faster?
int pixel = Marshal.ReadInt32(bitmapData.Scan0, x * 4 + y * bi开发者_JS百科tmapData.Stride);
int pixel = ((int*)bitmapData.Scan0)[x + y * bitmapData.Stride / 4];
There is no difference. If you look at the code from Marshal.ReadInt32
you will see it uses pointers to perform the same thing.
The only 'benefit' with Marshal
is that you not have to explicitly allow unsafe code. IIRC, you also require FullTrust to run unsafe code, so that may be a consideration.
I personally prefer using Marshal
mostly because I shun unsafe code. As to which is faster, I'm not sure but I am certain that operating pixel by pixel is liable to be slow however you do it. Much better is to read an entire scanline into a C# array and work on that.
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