I\'m always confused which kind of enumeration I should use. A hashtable, an enum, a struct a dictionary, an array (how oldschool), static strings...
At the end of the article here: http://www.learncpp.com/cpp-tutorial/45-enumerated-types/, it mentions the following:
I have a pretty standard implementation of a开发者_如何学Go circular, two-way linked list. For arrays I\'d generally use for each in to go through each element without need to worry.
Say I define a type: -ty开发者_Python百科pe yummy_foods() :: ice_cream | cake | cookies | spam. This seems like a great way to do what I would do with an enumeration in C. I can have Erlang check t
I\'m trying to see if there\'s a way I can load/unload additional elements based on an enumeration value.
I have a question about enums and arrays. Essentially I have an array of enum \"BIT\"s declared as an enum type \"word\".
My question is actually about a way to work around how C# initializes static fields.I need to do this, in my attempt to duplicate a Java style enum. The following is an example of the code that shows
For example, Math.mymf开发者_运维问答unc = function (x) { return x+1; } will be treated as a property and when I write
Forward declaration of enums in C does not work for me. I searched the internet and Stack Overflow but all of the questions regarding forward declarations of enumerators refer to C++. What do you do f
Assume I have NSNumbers 1 - 450. I can choose to add them to an NSMutableArray either starting with 1 and ending with 450, or starting with 450 and ending with 1. My code would be a little simpler if