So I am trying to draw a bottom border for a panel. I have this code: private void pnl_Paint(object sender, PaintEventArgs e)
I have an XML layout like this: <?xml version=\"1.0\" encoding=\"utf-8\"?> <RelativeLayout xmlns:android=\"http://schemas.android.com/apk/res/android\"
I\'m sort of new to rendering graphics with GDI... I made a paint program, and it works fine, it\'s just that it causes a lot of annoying screen flickering. I will admit my paint code is not really o
I have a class that is su开发者_如何学运维pposed to simulate a firework animation using paintComponent and repaint() the problem that I have detected is that a \"Firework\" is newly initialized
So i\'m painting a bitmap, heres my code: hdcMem = CreateCompatibleDC(hdc); SelectObject(hdcMem, g_hBitmap);
I am creating Paths and addin开发者_StackOverflow社区g multi lines in each path by using path.moveTo(x, y) and path.lineTo(x, y). Then canvas.drawPath(path, paint) is drawing all paths. But there are
I have the following problem in swing. I\'m implementing basic drawing operations (lines, shapes). When I\'m moving mouse with pressed left button, I need to repaint current shape. So I clear the scre
I want to paint an WPF-Element like a colorwheel, you know from the HSV color space. i dont know how to do this, i havnt found a possibility based on the standard brushes (SolidColorBrush开发者_开发百
Is it more efficeint to create a new Paint() or modify and exsisting one when you want to print something in a different font si开发者_如何学Pythonze or style? - this is for a game so the changes woul
Ihave a JPanel extension called TPanel, which paints the word Tetris on the right hand side of the JFrame. The curr() method returns the current piece that is moving, and is bounded to the left side (