Greetings, We are developing a scientific QT Application which detect the border of a cell.Please refer to following prototype snapshots.
Please, help me. I\'m confused. I know how to write state-driven behavior of model, but I don\'t know what should I write in specs...
I have to draw a small finite state machine that has some reflexive transitions 开发者_如何学JAVA(meaning the start and the end state of the transition are equal.
I inherited a large and fairly complex state machine. It has 31 possible states, all are really needed (big business process). It has the following inputs:
Consider the following FSTs : T1 0 1 a : b 0 2 b : b 2 3 b : b 0 0 a : a 1 3 b : a T2 0 1 b : a 1 2 b : a 1 1 a : d
I am trying to build an QT State Maschine. I have some States, and for those States i need Transition that alter the Graphics on my gui.
I have two widgets that can be checked, and a numeric entry field that should contain a value greater than zero. Whenever both widgets have been checked, and the numeric entry field contains a value g
I have been struggling to find an answer to this theoretical question, even tho it is not directly a p开发者_运维知识库rogramming question, I believe it is really related.
Question is, are state machines always defined statically (on classes)?Or is there a way for me to have it so each instance of the class with has it\'s own set of states?
I am developing a network based server which can potentially have 100s of states and actions/events. So far Ihave managed with simple switch statements but now feel a need for a state machine which I