Is there a way I can attach a handler (callback) in buttons of my control (whic开发者_运维百科h eventually execute the ICommand) so that my control knows when a command execution is completed?You can
I have a button and a context menu bound t开发者_如何学编程o the same Command, when I start the app, the button is enabled, but the context menu item isn\'t (as I said, they\'re bound to the same comm
Given: <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width=\"*\" /> <ColumnDefinition Width=\"*\" />
I have wpf a user control that accepts input gestures to perform various commands.In the example image below, the user can press Ctrl+N to execute the New command to create a new item in the TreeView.
I have some custom CommandBindings that determine the CanExecute status of various MediaCommands (Play, Pause, etc). I\'d like to trigger the CanExecute handler to be called at certain points. However
I have the following problem I have a lot of rectangles(or a paths) and I want to add a command to every rectangle, that when I click the rectangle an object will be fill with the values of the rectan
I have created resource dictionary and code behind file for it. In XAML I have defined command binding and added Executed handler:
I have just started learning MVVM. I\'ve made the application from scratch by following this MVVM tutorial (I highly recommend it to all MVVM beginners out there). Basically, what I have created so fa
The WPF Treeview responds to + and - keystrokes to expand and collapse nodes in the tree.Great! Is there an existing command I can bind my toolbar buttons or menu items to to perform the same actions
Snoop shows that the command is \"ApplySingleSpace\", but when I try disabling it via the method described in this article . Like this: