I\'ve got a kiosk app, which, essentially shows a bunch of slides with various bits of information on them. I initially began coding this over a year ago, when I was beginning with Objective-C and iOS
I have a crash from releasing an object too many times and calling it after it has been released. When I run with instruments, it doesn\'t crash.
I\'m using the leaks tool in XCode\'s instruments to find memory leaks (go figure). I have a few leaks each time I run my app at different points in the app. I look at the extended details, and I\'m n
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I\'m looking for a way to get the CPU Utilization numbers like in Instruments and Activity Monitor with C/C++/Obj-C so I can do some automated testing with it. I\'m looking for somewhere around a 1 se
I am helping a friend hunt down a crash in an iPad application he has written. The application is pretty straightforward, transitioning between UIViews under a single UIViewController as the user goes
please help me. There is a button: 4) UIAButton [name:(null) value:(null) NSRect: {{25, 254}, {70, 72}}]
I\'m following the Stanford iOS development lectures and I have a Calculator brain class which has been alloc init in a controller but I haven\'t released it in the dealloc.
So I am wondering that how accu开发者_如何学Gorate the leaks instrument in xcode 4 is. Should I trust it to find my all memory leaks or should I also do something else? Leaks specifically scans all of
Of all the Instruments Trace Templates, I love using: Zombies to detect where an object is getting over-released, great for debugging EXEC_BAD_ACCESS errors.