I\'m trying to use Time Profiler, I\'ve used it before. I\'m hiding system libraries, but all of my symbol names are HEX.
I\'m taking over the development of an iPad app for a client. There\'s a s开发者_Python百科ubstantial amount of work that\'s already been done and I\'m trying to piece together how the whole thing is
Okay so this is my issue and I apologize if its a duplicate. I searched but couldn\'t find anything I considered relevant.
If I open Instruments and select a standard application (e.g. Mail or MS Word) it has no issue. If I am in Xcode and I go to Product > Profile (or press Cmd + I), it launches Instrum开发者_如何转开发
I\'m sorry about the title.I know it is rather poor but I wasn\'t sure how to word it. I have read conflicting statements on how the Leaks instrument works.I am trying to figure out if I have any lea
I\'m having a hard time tracking down unnecessary redundant calls within a rather complex algorithm. It looks like (some of my) my algorithm(s) is/are seriously slowed down by redundant calls (in sev
I\'m sure it\'s a memory leak, and I\'m certainly no expert in memory allo开发者_StackOverflow中文版cation, but instruments says I have a memory leak of zero bytes...
I\'m trying to fix leaks in a big iPhone game. Some leaks, which only leaks at game init, I\'d rather not touch them. Some leaks may happen every frame, which should be fixed.
I am working on a iPhone app where I need to initialize large arrays. I use NSMUtuableArrays and all works fine when compiling normally. However, it takes forever to compile to iPhone compared to simu
I was running开发者_运维百科 my iphone app, optimizing to reduce memory footprint etc. I see that the live byte shows around 3.5 - 4 MB.