开发者_C百科Is the format of compiled pixel and vertex shader object files as produced by fxc.exe documented anywhere either officially or unofficially?
I know that Silverlight doesn\'t directly support the WPF开发者_JAVA技巧 bitmap effects, but I also know that Silverlight 3 supports HLSL shaders. Would it be relatively simple to write a bevel effect
I\'ve started at the beginning, and my code will capably display the grand total of some text. I\'ve been adding support for sprites. The trouble that I\'ve run in to, is that it doesn\'t seem to reco
I need to create a water-like surface in XNA, viewed from above. Like this : http://www.youtube.com/watch?v=Nr42AG1aPAY
I have a sphere with per-vertex normals and I\'m trying to derive the texture coordinates for the object using the algorithm:
I\'ve seen a number of pixel-shader effect examples, stuff like swirl on an image.But I\'m wondering if anyone knows of any examples or tutorials for more practical uses of shader effects?
Can Silverlight play video with transparency? At least some tricky way for color keying with C# or HL开发者_运维技巧SL?
Is there in HTML 5 filtering language or some an开发者_开发问答alog of filter language? Something like GLSL / HYDRA / HLSL or just JS pixel filter/shader lib? I don\'t know this, but since the questio
Silverlight filter/class for cloud generation? Some HLS开发者_如何学运维L or just C# class for generating clouds?do I understand correctly that you want to draw clouds using Silverlight? If so you co
In the directx post process sample the downfilter FX has the following code in it: //-----------------------------------------------------------------------------