I need to render fonts into a 3d game world, so I use the GetGlyphOutline outline function to get the glyph shapes to render into a texture. However, I want to be able to handle the case where charact
I\'m trying to write a font viewer for TrueType / OpenType fonts with VB6 / VB5 code (under Windows).
In Java I have code that works well on OSX but not in linux. This code loads a font file and uses Font.createFont().