I am writing fairly simply pcap \"live\" capture engine, however the packet processing callback implementation for pcap_dispatch should take relatively long time for processing.
I\'m developing a call recorder for VoIP audio, the audio is encoded by using a g722 codec in a CISCO environment.
I am trying to decode a pcap file and its working fine except couple of things. import Network.Pcap import System.IO
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references,or expertise, but this question will likely solicit debate, a
Does pcap_next display pack开发者_开发问答ets that were sent? For example: If I ping google.com while libpcap is listening for packets, then run pcap_next twice, will both of the returned values be a
I\'ve been going through many technical documents on packet capture/processing and host stacks trying to understand it all, there\'s a few areas where I\'m troubled, hopefully someone can help.
I\'m trying to use libpcap in python3 using ctypes. given the following function in C p开发者_运维知识库cap_lookupnet(dev, &net, &mask, errbuf)
Without copying all of the source in here, I am hitting a pcap_callback function from pcap_dispatch. The caplen seems to show the correct length (being that it is always something) but the len always
Is there any possible way in windows to \"drop\" packets like a true IPS(intrusion prevention system) similar to iptables in unix.
I\'m running \"tcpdump port 1025 -w out.pcap -s 4000\" and all packets sent from loc开发者_Go百科alhost I see \"XXX bytes on wire, 54 bytes captured\" (only ethernet and tcp headers are captured, data