I\'ve added my TTF file to my Haxe project, and it appears to be embedded into the swf, but i have no clue how to get any of my TextFields to use it. How can i do that?
How do i get and s开发者_运维知识库et the size in pixels that the flash file\'s drawing output is?I think you can only get but not set.
I have the following code: package ; import flash.display.DisplayObject; import flash.display.Graphics; import flash.display.MovieClip;
I am setting myself up with FlashDevelop, and i went to download and install Haxe (which is the language i want to use) from this page (the windows installer), when my Windows Security Essentials said
I\'m writing my code in Haxe. This is quite irrelevant to the question though, as long as you keep in mind that it\'s a high level language and compareable with Java, ActionScript, JavaScript, C#, etc
Do you know if there is an easy way to pass some arguments to a function called via haxe.Timer.delay(func, delay);
I am having some trouble figurin开发者_如何学Cg out how to overload a function in Flash using Haxe. I know that Flash does not allow overloads but can accept function parameters without a type declare
How do you make a Flash movie (using Haxe, or Actionscript code rather than the ID开发者_Python百科E) that supports multiple languages?
Haxe has Apache httpd modules and can compile to PHP code. These are 2 options I know to make a web application that runs on the server. You can start a http server with nekotools, but this is suppose
My goal is to make a wide map using only one square image. Using actionscript 3 the solution is to simply make new Bitmap from the Loader: