I\'m using Haxe to make a few simple SWFs for RTMP video streaming.Everything is working great, but what I\'d really like to do is tokenize a few properties so that the SWFs are compiled with environm
Introduction: I think Nape is a relatively new engine so some of you may not know it. It\'s supposedly faster than box2d and I like that there is decent documentation. Here\'s the site: http://code.go
I was thinking of using Haxe for it\'s cross-language ability, but wasn\'t sure if it was the best for 开发者_StackOverflowthis task. I\'m going to write a generic library that should be able to be us
I might be missing something obvious, but how do I reference a property indirectly? E.g in javascript it would be:
This question only applies to Haxe version < 2.10 I\'ve known about haxe for a while, but never really played with it until yesterday. Being curious, I decided to port showdown.js, a javascript po
Let me make this clear, I have this enum: enum Token { Number(v:Float); Identifier(v:String); TString(v:String);
I have the following bit of syntax: Void -> Void //in context example private var _onClickEvents : List < Void -&g开发者_开发知识库t; Void > ;
I have the following line in some of my haxe code: removeChild(_screens[Helpers.indexOf(_screenNames, _activeScreen)]);
[a continuation 开发者_开发技巧of this question] In order to embed resources in a SWF file, I have to add lines to my HXML file. However, since I\'m using FlashDevelop, I don\'t know where to find t
In ActionScript, you can do something like this: [Embed(source = \"src/myfile.xml\", mimeType = \"application/octet-stream\")]