Since I am a beginner, it may be a very basic question. I am starting DirectX 11, and while creating my first application, wWinMain was used, and while searching for difference between WinMain and wWi
i found this code online and im trying to compile it, but gcc keeps on telling me that there is a undefined reference to WinMain@16. i have no idea where it is coming from, so im going to post the ent
I need to access the WinMain parameters using assembly, but I don\'t seem to be able to do so despite that I supposedly know where they are in the stack (DWORD offsets 0 to 16, and 0 to 20 when pushin
What are the difference from these 2 function?: int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
In one of the samples that come w/ Windows SDK (the CreateProcessVerb sample), the WinMain code is as follows:
Some of these Preprocessor definitions are in the WinMain function and other windows library functions. What is their purpose? How do they work? and is it good practice to write them into your impleme
Is it correct-proper as in windows doesn\'t say it\'s bad or not recommended. For example like this: int APIENTRY _tWinMain(HINSTANCE hInstance,
I understand that is not possible to have applications with multiple entry points under Windows. I have a MFC application and I added code for making it running as a service (main() entry point and o
I want to add a w开发者_运维技巧rapper to the MFC WinMain in order to be able to make a MFC application be able run as GUI application or as a service.
I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you wan