In a function object representing a compactly-supported function f mapping the real numbers to the real numbers, how should I call a member function which returns an interval outside of which the valu
Given the following class, which simply maps an internal functor f to a function to be run later: class A {
With C++11, we get lambdas, and the possibility to create functions/functors/closures on-the-fly where we actually need them, not somewhere where they don\'t really belong.
I recently have got excited by functors and been using them all over the place.Then the situation arose where I needed my functor to perform two different operations and I thought about adding another
I\'m trying to write Eric Kidd\'s and Sigfpe\'s code for a probability monad using Data.Map as a backend but I\'m stuck with a Functor instance.
I\'m making a fibonacci heap implementation in Haskell, and I\'m not sure exactly what the clean way to do it.
These 2 piece of code do same thing. And it will be used in sort function as you can see. Which is better? I usually write latter one. But I saw some coders do it like former one.
I have some code that works in VS2008 but not in G++ that works as: struct IIterationFunctor { virtual bool operator()( SStateInfo& rStateInfo ) = 0;
In my free time I\'m learning Haskell, so this is a beginner question. In my readings I came across an example illustrating how Either a is made an instance of Functor:
I\'m learning Haskell, and am implementing an algorithm for a class. It works fine, but a requirement of the class is that I keep a count of the total number of times I multiply or add two numbers. Th