I\'m pretty new at command line stuff...currently trying to compile some library projects that are mostly built in C++, on my 200开发者_如何学JAVA7-era MacBook Pro running snow leopard. I was trying t
I am currently using the colorama package to color messages generated by my build scripts. I have also used scolorizer, which replaces the build commands with custom, colored messages using strfunctio
I\'m using scons as my build system and I\'d like to install my project\'s development headers using scons as well. I\'d like to avoid maintaining a list of all the needed headers and their include de
What\'s the proper SCONS method for updating the contents of a file that is part of build? I use SCONS to build a fairly large project.But for the sake of a simple question, assume it looks like this
So far, I\'ve only seen examples of running SCons in the same folder as the single SConstruct file resides. Let\'s say my project structure is like:
I have Scons and Cygwin installed on Windows XP SP2. When i ca开发者_运维知识库ll Scons from Cygwin i get the following error message:
I am \'installing\' my header files to the main include directory for all the extra scons builds to have access to them.
SCons provides env.Command which should theoretically be able to invo开发者_开发百科ke ./configure and make on a Makefile project. However, my understanding is that the Makefile project folder would f
Suppose you have a complex source tree for a C project, lots of directories with lots of files. The scons build supports multiple targets (i386, sparc, powerpc) and multiple variants (debug, release).
I\'m attempting to use SCons to compile and link a simple Windows program. I have two files that need compilation, httprequest.cpp and curltest.cpp. First, I\'d like to make a library from the httpreq